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Portals & placeholders & incubators, oh my! 🔥🚀
@RTFKT kicked off it’s long awaited Pod burning last week. Here’s everything we know, what we don’t know and my guesses/speculation to fill in the gaps 🧵. Sorry in advance for the length....(lol) @JarlanPerez@benitopagotto
Brief History: Last year, each clone was air dropped 1 space pod & eventually each space pod holder was airdropped one loot pod. Each acted as an @oncyber space that you could decorate/curate with nfts.
Burn Mechanics: Simply put, OG Space Pods & Loot Pods were automatically upgraded into ships with higher quality textures in @oncyber. Further, you could burn 2 of each pod to receive an ExoPod (new item; Big Boy) or burn 20 of each Pod for a LuxPod (new item; Luxury StarFox)
twitter.com/rtfkt/status/1620426029146996739?s=46&t=6Ors9uobNZYA7Rwh6V-R3A
Attributes: Each of the 4 Pods are compared in the below Chart. Let’s talk through some of the attributes listed:
* I’ll skip past weight, main/secondary drive.
* Max Speed: Exo & Lux Pods are faster than base pods by 50% & 100%, respectively
Attributes cont’d:
* Max Speed is likely just a lore stat but more speculatively, it could potentially be a usable stat in the future that relates to something like travel time (to a location or maybe as a part of a staking/questing mechanic). Faster ship = faster missions etc
* Placeholders: The markers where you can place NFTs/3d objects within the interior of your Pod's @oncyber space. This attribute is solely related to @oncyber usage of your Pod's interior.
* Portals: Doors within a Pod that can be made into a "portal" that connects you to another @oncyber space (e.g. a door that you can walk into to go directly into another one of your pods or a friend's space). Like placeholders this is solely related to @oncyber usage
* Hibernation Capsule: A new device that is located within the Lootpod, Exopod and Luxpod. No official word on this object but from name and looks, it's a hibernation chamber used by passengers/clones for induced rest for lengthy space travel.
Hibernation Capsules have been used many times across many forms of media but the first thing that comes to mind is a film that has been used directly multiple times by @RTFKT already (notably with the OG MNLTH), 2001: A Space Odyssey. Let's hope HAL doesn't kill us tho...
* Egg Incubator: A new device that is located within the Spacepod, Exopod & Luxpod. Similar to the Hibernation Capsule, there is no official word on this object but its pretty safe to assume we will have to put our Animus Egg/s within the incubator in order to hatch.
Saved the best/most intriguing for last......Incubation/Hibernation Speeds. For starters, I want to say that there is actually a possibility that these two stats/attributes are ONLY part of lore and have ZERO functionality to holders. (High chance based on the below...)
If there is truly no future usage for hibernation/incubation speed for the different Pods, I think that would be a misstep on par with hastily & prematurely advertising a bunch of web3 influencers as investors in your latest fund that isn't yet funded (sorry, had to lol)
It should be very obvious that adding these specific items to the Pods and having very specific specs highlighted in overview sheets for the Pods would create a very basic expectation that these are real attributes and are part of the distinction between the types of Pods.
I can see it as a possibility that the usage of hibernation/incubation are not yet fleshed out so @RTFKT is trying to go the "undersell and overdeliver" route. I would appreciate that pivot but I think, as is, there is too much left to uncertainty/confusion on the topic.
With that very clear disclaimer out the way, lets speculate a little... Currently, I do not believe there is a "clear" reason to burn 10x what it takes to get an ExoPod to upgrade all the way to a LuxPod (if rarity & cosmetic is the only difference). Makes more sense to wait
Incubation/hibernation speeds jump out as the only other potential source of value prop to upgrade into a LuxPod. Both speeds are listed as "Maximum" for the LuxPods; faster than any other Pod. IF there is indeed a staking mechanic for clones and eggs at some point ("IF")...
...then, imo, LuxPods MUST have a advantage in speed and maybe other forms. Allow me to explain with an example. Target audience for LuxPods are likely whales (who likely have a decent amount clones/eggs). LuxPods have 1 of each object (incubator/hibernation) while a pair..
...of Space/Loot Pods have 1 of each as well. So you can either have 20 incubators/hibernations capsules or you can burn all those for 1 of each (Lux). If the Lux version of those items have no advantage in a world where there is staking, it will take a holder 20x longer...
..to hatch their eggs or stake their clones. That to me absolutely backwards so IF (again "IF" lol) these devices are used for some form of staking in the future, I believe the LuxPods should & would have at least a 20x speed adv. with maybe some other advantages.
Closing thoughts:
* I think the cinematic & questing reveal of the lore & pod burning was done beautifully
* Reception faced heavy headwinds from sentiment stemming from MNLTH2 reveal & past pod burn delays. Will take a couple flawless moments and announcements to gain...
...positive momentum and broad trust back to optimum levels (keep it up).
* Indefinite window to burn (good thing) & the lack of a "clear" reason to burn for larger upgrades has slowed burning and action imo
* Black/white clarity on if there is a future use for incubation...
...and hibernation objects & speeds would likely have more people move to burn for upgrades.
* Ideas for increased excitement and burning action:
A. Leave OG pods to be burnt by holder for upgrade
B. Upon upgrade, give space/loot pods a trait related to exterior color/skin (rarity; degens rejoice & gives a clear drive to burn/reveal).
C. Can give the same type of trait to burned Exo/LuxPods. Could be a simple common to epic/legendary color that DOES NOT impact any gamification mechanics.
D. Be more black & white on potential hibernation/incubation mechanics (i.e. if there any or not in the future)