Camera Shake can make your animations feel more alive.
Let's see how to use it in Blender:
#blender#b3d#blender3d
You'll need to add a few tabs to your Workspace:
- A Timeline: Here, we will make sure that we added a keyframe for the animation.
- A Graph Editor: We will add the modifier for the camera shake here.
Now, with the camera selected, press "I" and click on Location. This will add a keyframe to your timeline (make sure it's at Frame 1 on the timeline).
In the Graph Editor, select the axis of your camera that you want to add vibration to.
Then, go to the Modifier tab and add a modifier called "Noise".
In the modifier settings, you can increase or decrease the strength and select the frames where you want the camera shake to occur.
Add this modifier to the other axes if you want.
Here is the result of applying the "Noise" modifier with the Strength set to "0.1" on all three axes of the camera.