@AuroryProject new whitepaper explained. A Daolectic 🧵
This is our V2 analysis, what does it mean?
It means you also have V1 that have been released from us a couple of weeks ago and we suggest you read that too to have a better understanding of our V2
twitter.com/daolectic/status/1484624720653807617
1. By reading through the new #whitepaper or so-called "Manifesto" there are significant reveals on the overall #gameplay, the key core elements, and the way the $AURY will be effectively used and balanced through accurate inflows and outflows of the #token economy.
2. The Lore
While I will not address the lore, this section was useful to understand the meaning behind their PVE Mode.
During the story mode and through some well-articulated fantasy scenarios, the @AuroryProject team will teach you about #blockchain and #crypto in a fun way.
3. The PVE
The @AuroryProject team made it clear on the way they intend to release content for the #PVE game mode.
The story of Helios and Sam will play over multiple seasonal releases of content as shown below.
What is a new season bringing in the game?
content!
4. The PVP
Through accurate combat phases the player will be able to battle in a battleground grid with their Neftie, here the team released more details on how to access the #PVP mode of Aurory:
5. Combat mode
@AuroryProject combat mode will be a turn-based combat system of 3v3 battles where Nefties will be placed on a battleground grid.
The end goal is, as you can imagine, to defeat all your opponent's nefty.
What does a battleground grid look like?
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The center of the map also called "The Killing Floor" is where the majority of the duels between Neftie will happen.
After a certain period, the whole battleground will start shrinking, forcing all the Neftie to battle their way out of the duel.
I won't go deeper into details on the combat mode (you can find more on our medium article linked in BIO) as it is something that will interest more the "gamer" part of Aurory and less the audience of our reports.
6. World Map: Regions and Landmarks
The map is divided between Regions, and each region will have its Landmarks (Villages, Castles, Points of Interest, NPCs).
We felt the graphics of the manifesto were so good that we can't avoid using some of these in our report.
7. Quest and Nefties
Aurory will reward players also through Quests.
For those not familiar with this term, quests are often assigned by NPCs to a player or a group, and will require you to complete a specific mission to obtain a reward.
In both PVE and PVP, Nefties may indeed be earned.
Players collect eggs in PVE and hatch them using $AURY to receive a new Nefty companion!
Nefties can also be obtained through special occurrences or purchased on the marketplace. The eggs are obtained by winning fights.
8. Tactician, Power Stones, and Lands.
With the game development progressing day by day we are experiencing further elements being added in the gameplay.
We will start with a new entry, tacticians.⬇️
Tacticians are added to let the "skilled players" emerge and show their true strategic adversity towards the in-game battles.
Each team will be led by his tactician that will determine the team starting location in the grid and some additional passive abilities.
Power Stones can be defined as more "consumables" of the game and will unlock special tactical abilities.
Each player will carry two slots during their battle for the relative power stones they intend to use, incentivizing the many possibilities of tactical efficiency and skill.
As per Lands we resumed it with one of our infographics below ⬇️
As we spoke about Lands we cannot skip the core perks and so the Dungeons.
The more you progress through the Dungeon the more rewards you will get, and on top of that, the harder the dungeon the higher will be the quality of the reward received. (#NFT asset)
Having clear what a Dungeon is, Aurory announced there will be five difficulty tiers:
Easy
Moderate
Hard
Legendary
Heroic
Let's focus on the Heroic Dungeons because another cool deflationary mechanism is in place:⬇️
To enter, the player might be required to make some Neftie sacrifice.
If the brave player will not complete the heroic dungeon, then he must choose which of their Neftie will be lost forever.
For those who make it out alive instead, a magnificent reward will be awarded.
9. Game economics and engagement
It is known for most of you now, we do believe that before the "#playtoearn", the game must have the "keep me attached" mechanism, how?
The key point is to make the game something that players want to keep playing repeatedly.
To add to the above arguments, In 2021, a survey among global gaming audiences found that the social aspect was a driving factor in the growing popularity of online gaming.
Source: @Accenture
Assuming the #gameplay will be top-notch, the other key aspect that will need accurate balance for the #playandearn is the economics of the game, an aspect I was mostly curious about.
There are some additional details and great infographics provided by the Aurory team on the whole inflow and outflow of the $AURY token.
This determine even more the quality of the general economics being built in the game.
10. Conclusions
We never had any doubt about the quality of the project, and this massive update proved to us that we were right about the team and their way of delivering quality details.
If you think we are missing info about the gameplay it was intentional ⬇️
As we strictly focus on those aspects that might interest someone that is looking at Aurory from an investor perspective.
For the sake of transparency, we are also invested in $AURY, our analysis is not aimed at shilling the project, but instead avoiding the noise out there.
11. Disclaimer
This is not, in any case, financial advice, the goal of my research will always be to dive deep into projects and study them from different angles.
I do include personal opinions based on my experience with similar projects that I have recently studied.